Documentation
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About GeoUV[]

GeoUV is a plug-in for Maya and 3D Studio Max. GeoUV excels over other texture mappers by automating the mapping process while minimizing distortion. In most cases, character production time is approximately 10% to 20% of the entire movie production pipeline, so our product can save 5% to 10% of movie production time.

In addition, GeoUV increases the amount of memory used for each object, resulting in more efficient memory use and more realistic detail. GeoUV and our unique technology helps 3D artists finish hours of work within minutes.

GeoUV is available for Windows or Linux platforms, allowing you to work in your environment of choice.


Using GeoUV for Maya[]

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